Live Streams
Schedule
All times are in PST (conference-local).
| 8:00am-9:00am | Registration & Breakfast Buffet | Friday July 17 |
| 9:00am-9:15am | Opening Remarks | |
| 9:15am-10:30am | Papers Session 1: Accelerated Ray Tracing Session chair: Viitanen, Timo
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| 10:30am-11:00am | Coffee Break | |
| 11:00am-12:00pm | Hot3D Session 1 | |
| 12:00pm-1:30pm | Lunch Buffet | |
| 1:30pm-1:35pm | Sponsor session | |
| 1:35pm-2:50pm | Papers Session 2: Real-Time Path Tracing & Denoising Session chair: Benthin, Carsten
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| 2:50pm-3:20pm | Coffee Break | |
| 3:20pm-4:20pm | Keynote 1
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| 8:00am-9:00am | Breakfast Buffet | Saturday July 18 |
| 9:00am-10:15am | Papers Session 3: Radiance Fields Session chair: Zellmann, Stefan
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| 10:15am-11:00am | Coffee Break & Posters Session
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| 11:00am-12:00pm | Hot3D Session 2 | |
| 12:00pm-1:15pm | Lunch Buffet | |
| 1:15pm-2:00pm | HPG Town Hall | |
| 2:00pm-3:15pm | Papers Session 4: Real-Time Rasterization Session chair: Bálint, Martin
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| 3:15pm-3:45pm | Coffee Break | |
| 3:45pm-4:45pm | Keynote 2
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| 4:45pm-6:00pm | Free time | |
| 6:00pm-9:30pm | Conference Banquet | |
| 8:00am-9:00am | Breakfast Buffet | Sunday July 19 |
| 9:00am-10:00am | Hot3D Session 3 | |
| 10:00am-10:50am | Papers Session 5: Physics-Based Simulation Session chair: Stomakhin, Alexey | |
| 10:50am-11:20am | Coffee Break | |
| 11:20am-11:30am | Student Competition Presentation | |
| 11:30am-12:00pm | Awards & Wrap-Up(Best Paper, Student Competition Winners, Test of Time) | |
| 12:00pm-12:15pm | Closing Remarks & Hand-off to HPG 2027 | |
| 12:15pm-1:00pm | Sandwich lunch to go |
Thanks to Will Usher for taking photos. (Will was unfortunately absent for the Saturday sessions.)
Speakers
Patrick Cozzi
Patrick is the Chief Platform Officer at Bentley Systems and the founder and former CEO of Cesium. He has authored, edited, or contributed to 10 books, including 3D Engine Design for Virtual Globes, OpenGL Insights, and WebGL Insights. Patrick has received multiple industry awards for his contributions to geospatial and 3D computer graphics open standards including 3D Tiles and glTF. He is the co-founder of CreateAccess, a nonprofit that increases technology opportunities for young people in under-resourced communities through exposure to 3D creation education. Patrick earned a Master's degree from the University of Pennsylvania, where he also taught GPU Programming & Architecture for almost a decade.
Sean Lilley
Sean Lilley leads 3D software development at Cesium from data acquisition to visualization and analysis, including the Cesium ion 3D tiling pipelines and Cesium runtime engines. He is the co-editor of 3D Tiles and a contributor to glTF 2.1.
Erik Lindholm
Erik Lindholm held titles of Senior Distinguished Architect and Master Inventor at NVIDIA. He made key contributions to the invention and evolution of the Graphics Processing Unit (GPU), including co-architecting the first GPU, the GeForce 256, the first programmable GPU, the GeForce 3, and was lead architect for the GeForce 8's revolutionary unified shading architecture. His work has profoundly shaped GPU design enabling the AI revolution.
He holds 128 US patents covering fixed-function and programmable computer graphics architecture, multi-threaded scheduling, and advanced GPU queuing, among others. He received B.A.Sc. and M.A.Sc degrees in Electrical Engineering from the University of British Columbia. He was awarded the UBC Faculty of Applied Science Dean's Medal of Distinction in 2016, and a UBC Doctor of Science degree, honoris causa, in 2025. He became a Fellow of the Canadian Academy of Engineering in 2026.