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High-Performance Graphics 2022

Virtual Conference: July 11-14, In-Person Reception & Keynote: August 7

In-Person Reception and Keynote

Although HPG was a virtual conference in 2022, we hosted an in-person buffet dinner for attendees on the evening of Sunday 7th of August 2022 (the day before SIGGRAPH started).

The reception began in the Concourse of Simon Fraser University Harbour Centre at 5pm local time — there were signs directing attendees to the reception area. We had buffet-style Syrian cuisine.

The reception ended and the keynote session began at 7pm local time; online/in-person registration remained open until the keynote session began. The keynote session ended at 8:30pm local time.

Masks were recommended in the keynote hall; we provided KN95 masks.

We requested that attendees got tested for COVID-19 prior to attending the event, and quarantined if they tested positive.

HPG 2022 In-Person Event Keynote: The Journey to Nanite

Brian Karis — engineering fellow, Epic Games
7pm, August 7 2022, Fletcher Challenge Theatre, Harbour Centre, Simon Fraser University

Speaker bio

Brian Karis is an Engineering Fellow in graphics at Epic Games. Most recently he has led the development of Nanite for UE5. Before this he was most known for work on physically based shading and temporal anti-aliasing although has touched most areas of real-time computer graphics throughout his career. Prior to Epic he worked at Human Head Studios.